Zynga | Mafia Wars Mobile New IP


  • Level Design – Designing levels, level mechanics & player progression flow
  • Designed mission-based game, including skill trees and player abilities based on player progression
  • Experimented non-player simulation behaviour development and implementation
  • Wrote the game design documentation, including :
  1.          Combat systems tables
  2.          Weapon Damage tables
  3.          Game Mechanics